![]() If anyone is interested here is the exact rolls per turn so they can see the data for themselves. I wonder if anyone else wants to try this experiment too and see if their percentages vastly differ from mine. I've already 100% completed the game, and I only did this today to satisfy a curiosity I had since I viewed that post, so I don't feel like going crazy and doing 300 rerolls just to test things more thoroughly. But 60 is hardly enough for a conclusive answer. It seems the OP wasn't just making it up after all if a third of the pie has the same results. Someone else suggested crunching the numbers to see what happens, and so I did. I saw a post someone made about frequent number switching, and someone told him it was just confirmation bias. well, more fluff Jackeea The Grab Bag 300+ equipment - now more compatible XenonZed Slightly Dicier Dungeons Adds items, enemies, and other things. ![]() So a little more than a third of the time rerolling the same dice twice got you the original dice back. Matty707 Jester: Bonus World An expansion on Jester's Bonus Round Plasmaster09 More Fluff Adds some. ![]() That is, rerolling it once, then rerolling it again to get the same number you started with back. After the fifth campaign, he will join your side. All hotkeys can be changed on the trainer. The second odd thing was number switching. 2 0 Unlock Jester In order to unlock the Jester as a playable dice, you must complete the first episode of every other character. Dicey Dungeons by - Activating this trainer - If not state otherwise below, press F1 at main menu. One turn I rolled all 5's, and all 3 times it gave me a 5 back, so that was the biggest anomaly there. Only 8 times did a reroll give me the same number back, and most of them were pretty spread out. I played as the warrior, and went through 20 turns, using it's 3X reroll each turn. The results were a little surprising for me.
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